We can say without fear of being wrong that of everything we have from this generation, concord It has been the most resounding failure suffered by far from the next. Remember that the hero shooter from one of the studies sony It barely lasted a couple of weeks, until they decided to retire it and dedicate themselves to something else. Although with the promise that in the future all this work would not be in vain or fall on deaf ears.
That is why in the withdrawal letter from the game they came to play with the idea that everything they had developed in Firewalk Studios It could be reused to give the concept a twist and try to put another game in the future that would inherit many of its characteristics. More than anything because the investment made by Sony, which some media estimates between 200 and 400 million dollars (with marketing expenses included), was well worth an effort to try to fix things.
From Concord’s promise to return to PlayStation to nothing
So as we told you, we all assumed that in the future we could find a game that would take advantage of a good part of that work already done but in the end, it seems that the Japanese have cut corners and do not want patches or Frankenstein that are worth continue releasing money that, we imagine, would come out of their pockets. So Firewalk Studios It is, officially a few hours ago, a studio that has completely closed.
This has been announced in a publication by concord (it didn’t look so bad, graphically) it disintegrates, disappears and all its members are fired in what is the confirmation of the true disaster that has been the implementation of this hero shooter. The future will tell us what happened there for things to have gone so completely wrong, but it is obvious that it is not just a matter of poor planning or a taking of worse ideas one after the other.
Firewalk is signing off one last time.
Firewalk began with the idea of bringing the joy of multiplayer to a larger audience. Along the way we assembled an incredible team who were able to:
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In the writing on social networks they emphasize that one of the objectives of Firewalk Studios was “delivering an excellent FPS experience to players, even if it met with much narrower success than expected in a very consolidated market. We took some risks along the way (combining aspects of card games and fighting with first-person shooters) and while some of these and other aspects of the IP didn’t work out as we hoped, the idea of putting new things into the world “It is essential to move the medium forward”:
The worst of all? The layoffs
In any case, beyond explanations and excuses from the study about the work carried out with concordThe worst of all are the jobs that are lost and that arrive at the worst possible time, with the industry contracting in size and seeing how other colleagues from companies that, until recently, seemed like they were swimming, are losing their jobs en masse. in abundance thanks to wild investments.
So as we mentioned in the headline, don’t expect concord go back to PlayStation never. At least it seems that way.