Do you remember these console fiascos that were never sold?

As much as it hurts more than one of us, not all consoles that were conceived reached the hands of the players. Some of these, which seemed like they would revolutionize the market, ended up canceledwhether due to financing problems, unfortunate business decisions, etc.

The cancellation of consoles is on the order of the day. It is something that not even the big brands that have dominated the video game scene can escape. And although these will never see the light, there are some that they hurt us especially, because to be honest some of these looked very good. That is why today we will pay tribute to these fallen heroes.

Visionary consoles that never arrived

So we thought that today is a perfect occasion to remember five examples of consoles that were announced officially but, for different reasons, They never came to market. We will focus on those that had great expectations, so their cancellation was very painful. Without further ado, we can start with our nostalgic top.

Atari Cosmos

Atari, one of the largest companies in the video game sector, had something crazy in mind with the Atari Cosmos at the end of the 70s. It was a portable console that used LED holograms to create a totally new visual experience. The technical problems and uncertainty whether the players were going to respond positively were the reasons for its cancellation.

Sega Neptune

The Sega Neptune was Sega’s commitment to unite its successful console in a single console. Megadrive with the 32Xcreating a hybrid console that promised to improve the power of its games. The console was canceled due to the bad sales of the 32X and the arrival of the Sega Saturn. The truth is that we are curious to see what this console would have been like.

Nintendo PlayStation

One of the what if…? biggest in the history of video games, there is no doubt. It was the fruit of a collaboration between Nintendo and Sony in the early 90s. This console sought to combine the power of the Super Nintendo with the new technology of CD-ROMs. However, differences between both companies led to the cancellation of the project. And the rest is video game history.

Infinium Labs Phantom

Announced in 2004 as an innovative console that would offer the ability to download video games without the need for discs or cartridges, the Infinium Labs Phantom It was ahead of what we know today as streaming services. However, after multiple delays and financing problems the console was cancelled. Although it never materialized, it is undeniable how visionary it was.

Konix Multisystem

In the late 80s, the Konix Multisystem It promised to revolutionize the industry with its highly advanced motion controls and peripherals. The British console was announced in 1989 and had created great excitement for its unique elements, such as a simulation seat for racing games. However, lack of funds and technical problems led to the project being cancelled.

And you? Which of these consoles would you have liked to try?

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