How Starfield Exploration Works: Space Travel, Planets, Moons, and Seasons

The exploration of Starfield was bound to be one of the most controversial points for many players. Not because it’s bad per se, but because some were expecting something more open-ended in the style of No Man’s Sky and Star Citizen. That hasn’t been the case, but it’s still exciting to find new locations across all available systems.

Be good navigator and explorer There’s something to be said for Starfield. Moving around the ship isn’t complicated and is quickly understood with the game’s tutorials, but exploring planets and moons is a very different story. After spending many hours living with the exploration that Bethesda proposes, I’ll tell you everything you need to know.

Exploration in Starfield

Traveling through space can be as brief or detailed as you decideIf you want to get from point A to point B quickly, simply open the star menu and select the specific point or location on the planet you want to go to. You’ll spawn there with a single loading screen, unless the planet has smuggling control in orbit. This option is quick, but it deprives you of all the events and missions you can find while sailing.

If you want have fun and role playthen the process is a bit longer. The first step is to get into the ship and sit in the cockpit for takeoff. Once in orbit, you can open the scanner to search for the target manually and/or open the star map to establish a route to the system, celestial body or station you want.

Regardless of the method you choose to travel, you have to get there. Once in front of the planet/moon, I recommend that you always use the “Scan” option to reveal the basic characteristics of the planet. In the case of another ship or a station, you must select it to establish contact and dock/boardAnd here begins the phase that gave me more than one headache while I was preparing the analysis.

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Starfield planets and moons are divided into grids or zoneseach one generally contains a biome (although several can be joined together) if there are any. In any case, the geography will always change. Although the scan shows the materials, does not identify the limits of each area. To identify them, especially in order to obtain all the information from the scanner, you must select specific points and look at the names in the box on the right of the screen. This way, you will know where you are landing.

If you have any doubts or you don’t understand it clearly in writing, the video above shows everything discussed in this post: from space travel, to how to identify landing zones, to how to move around the star menu. Finally, I remind you that each area or grid in which you land is not connected to land with the rest (despite being able to share several biomes) and you will have to take the ship to move to another one.

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