There is less difference between the PS5 Pro and PS5 than between the PS4 Pro and PS4

The arrival of the PS5 Pro to the market has been very well received, there are many people who were hoping to get the advanced version of this console, and the price apparently is not a problem for the users who wanted it, although it was one of the things that were echoed the most during his presentation. But not all the aspects it has are positive, since if we compare it with the previous generation, the performance improvement offered by the version Pro of the PS5is lower than that of the PS4 in its time, according to a video game developer from the Gaijin company.

There are a large number of aspects that we must take into account in the hardware of a device, one of them is obviously the power it offers compared to other models on the market, and in the case of consoles the best way to compare them is with their predecessors or compared to those of the competition.

PS5 Pro.

The performance improvement of the PS5 Pro is less than what we saw in the PS4 Pro

One of the things that we have seen the most since we learned of the first leak about the PS5 Pro It is the great power it would have, since it would greatly improve the graphics card and other aspects that would offer superior performance, but apparently, the change has not been noticed as much compared to the previous generation.

As indicated by Gergo Horvath, a graphic programmer who works at Gaijin, the company that created Enlisted and War Thunder, the leap that the PS5 Pro represents is less than what we could see in the previous generation, and the objectives that these have had two consoles are very different. In the case of the PS4 Prothe goal I had was to make the games work at 4Ksomething that at the time was a really big challenge, which led Sony to have to greatly increase the technical aspects related to graphics, since it offered more than double the power of the GPU of the previous model.

«On the PS5 Pro, there is hardly any change in CPU performance, and although the GPU has received a good boost, the difference is much less significant: the PS4 Pro had more than twice the nominal power of its predecessor’s GPU ( in terms of TFLOPS).»

Spectral Super Resolution

In general, it stands out that both consoles have really met their objectives, and what the PS5 Pro really wants to offer is PSSR technology together with Ray Tracing, something that, as we have seen during these days, is a complete success ( although the RT still gives some performance problems). Among other things, the developer also indicates that he finds it impressive that PSSR, as he indicates, can compete head to head against NVIDIA’s DLSS, highlighting that it is even strange the fact that since its first version it works with a performance so high

“During development and gaming testing, we have found that PSSR is on par with NVIDIA DLSS and Intel XeSS, the other two ML-based super-resolution methods.”

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