Half-Life 2 It is, surely, one of the greatest milestones in the history of PC video games. Its launch was not only one of those turning points in the industry as far as the concept of video games is concerned, influencing hundreds of subsequent titles, but its avant-garde digital distribution system ended up changing everything. Not in vain, it was from its premiere that the successful career of Steam as a store to buy computers.
But it won’t be until next week, November 20, when we can say that the game of Valve It already has two decades behind it, so there are those who want the game to blow out its sails with a small update that seeks to improve its already revolutionary graphical aspect. To do this, even NVIDIA has been concerned about these works that will try to add current effects and even ray tracing. How do you think things will turn out?
Half-Life 2 and its 20 years in operation
When Half-Life 2 completes those two decades, it is very possible that we will have several tributes on the table (pun intended). On the one hand, those of one’s own Valvewhich there are already those who have detected on the page Steam of the game “a branch” of the password-protected main tile, which means something is afoot. It is not known whether a remastering, a small expansion or simply additional content to use in the game.
And on the other hand, the tributes from the community itself, which was so marked by Half-Life 2 like the industry itself and that began to show signs of life last August, when it was learned that there is a group (called Orbifold) that is being working a kind of remastering with RTS and everything. So when faced with news like this, it was the NVIDIA which has wanted to be interested in the progress of development.
Product of that interest of NVIDA This is a tribute video to 20 years of Half-Life 2 from Valve, which shows us how the development team of the remaster and how those visual improvements are looking on an engine that has 20 years behind it. In this way, you can see how they are creating dynamic light sources, the volumetric fog that is being improved in shadow areas or the new complete 3D objects in the environment.
The same does not come for the anniversary
Although the development team started this project thinking about the 20 years of Half-Life 2do not think that they will have it ready by November 20 since it is certain that it will be delayed. But it doesn’t matter, the important thing is to celebrate that date in some way and wait to see if Gabe Newell’s team has something in store without announcing which, we fear, will not be the announcement of a Half-Life 3 or even a Episode 3 of Half-Life 2which was left hanging when the store took off and selling games became a much more lucrative business.
But we’ll see what happens next week, there are still surprises.