Steam just had its biggest half-year ever. new games were only 21% of it

$11.1 billion in six months, up 14.5%. but the share coming from games actually released this year dropped to 21%, from 27% a year ago. Steam has…

Aliteq
Diego Santos · Gaming Editor

Where the money actually goes

Why the 21% is a real problem, not a curiosity

For a big publisher, a smaller slice of a growing pie is still fine. For indie and AA developers, this is the discoverability crisis in a single statistic. A record number of games launch on Steam…

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Steam just had its biggest half-year ever. new games were only 21% of it

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