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Elden Ring's director basically told IGN: enough multiplayer, I want to go back to solo

Hidetaka Miyazaki says FromSoftware's back-to-back multiplayer games were never the plan — and single-player is still the heart of the studio.

Diego SantosUpdated 1h ago6 min readWeb story
Combat scene from FromSoftware's co-op action game Elden Ring Nightreign

Hidetaka Miyazaki, the FromSoftware president who built his reputation on games you beat alone, just told an interviewer the studio's two-year run of multiplayer releases wasn't the new direction — it was a detour. 'We still have a heavy focus on single-player content as well,' he said, in comments first reported by TechRadar on August 21, 2026. 'This is just something that happened to work out the way it did.'

What Miyazaki actually said

The more you work on something multiplayer for a long time, it scratches that itch, only to want to make something single-player again.

Hidetaka Miyazaki, FromSoftware president, August 2026

That's about as close as Miyazaki gets to admitting fatigue. He framed Nightreign and The Duskbloods as separate accidents of timing rather than one strategy — 'there was never really any big plan that these two games would both release next to each other,' per GamingBolt's writeup of the same interview — but the throughline is the same: two different teams under him ended up building PvEvP-flavored games back to back, and he's now the one explaining why that wasn't the new FromSoftware.

Why two multiplayer games happened at once

  • Years of tabletop RPG and board-game-inspired mechanics accumulated inside the studio that 'seemed like great ideas but didn't really fit the context of a single-player game'
  • Elden Ring Nightreign (May 2025) gave those systems a co-op survival shell and became a commercial hit in its own right
  • The Duskbloods, developed separately, channels the same instincts into a Bloodborne-flavored PvEvP format built exclusively for Switch 2
The Nintendo Switch 2 console, the exclusive platform for FromSoftware's The Duskbloods
The Duskbloods is FromSoftware's first action game built exclusively for Switch 2. · Unsplash

Nightreign vs. The Duskbloods, side by side

Two multiplayer bets, two different shapes

Elden Ring Nightreign

Released May 2025

vs

The Duskbloods

Switch 2 exclusive, 2026

PC, PS5, Xbox Series X|S
Platforms
Nintendo Switch 2 only
3-player co-op survival roguelike
Format
PvEvP with 12+ Bloodsworn characters
5M+ units sold, ongoing DLC support
Status
Network testing since August 21, 2026
Nightreign wins 1wins 0 Duskbloods

What this means for the next Souls game

FromSoftware hasn't confirmed a single-player project beyond ongoing support for Nightreign and the launch of The Duskbloods, and Miyazaki gave no title, no timeline. My honest read: don't expect an announcement this year. Miyazaki-directed games run on multi-year cycles, and both current projects still need to ship and get supported. But the comment reads like a studio president previewing where he wants to point the next big internal decision, not idle small talk — and after Nightreign's numbers, FromSoftware has zero commercial pressure to abandon single-player even if it wanted to. It's also worth remembering Switch 2 is quickly becoming the destination for FromSoftware's back catalog too, not just new projects — Elden Ring's own Tarnished Edition is proof the platform isn't just for The Duskbloods.

Is FromSoftware done making multiplayer games?
No — The Duskbloods is still launching in 2026 as a Switch 2-exclusive PvEvP game, and Elden Ring Nightreign continues to receive DLC support. Miyazaki says single-player remains a priority alongside those projects, not instead of them.
Has FromSoftware announced a new single-player game?
Not as of this interview. Miyazaki spoke about wanting to return to single-player development in general terms, without naming a specific project or release window.
How well did Elden Ring Nightreign sell?
Nightreign passed 5 million copies within two months of its May 2025 launch, with Steam accounting for 58% of sales, PlayStation 30%, and Xbox 11%.

Verdict

Where FromSoftware actually stands

Two commercially successful multiplayer games in two years, a studio president publicly missing single-player, and zero pressure to change course either way. That's a genuinely good position to be pivoting from.

Best for: Souls fans waiting for the next solo game — patience, not worry, is the correct reaction here.

The thing to watch isn't a new trailer — it's Bandai Namco's next earnings call. Nightreign's DLC attach rate and however The Duskbloods performs after launch will decide whether Miyazaki gets the freedom to actually make that single-player game soon, or whether a third multiplayer project quietly becomes 'something that happened to work out' again.

Gaming Editor

Diego Santos

Diego came up through competitive shooters, where a single dropped frame could lose the round, so he tunes games like a mechanic tunes engines. He covers PC and console performance, the settings that actually matter, and whether the hardware lives up to the trailer.

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